
Select the sky box model and add this file to it: ray-mmd-1.5.0>Skybox>Time of day> Time of Lighting.fx Open up the MME panel again and go to the EnvLightMap tab. Step 3: add the environmental lighting specification file.

The screen image is going to look a little freaky at this point, but that’s normal. Note that these are added to the models under the Main tab. Open up your MME panel and add main> main.fx to the stage and Tda model. Your screen should look something like this: Step 2: Adding the main effect files. ray.x ( added using the accessory panel).Your Tda Append model ( add a pose if you like).Step 1: Load the models and effect files.įirst of all turn off MMD’s ground shadow display: view(V)>display ground shadow(S) This is the latest release version and differs slightly from older versions.īelow are the steps needed to get Ray-MMD up and running successfully on your system. Remember to keep track of your sources so that you can give credits for the elements you downloads.


Maybe search for MMD outdoor stage to find one you like. This must be either a pmd or preferably, a pmx model. We will be using the Tda Neru Append edit by VK.

Part of the problem is that the effect comes with next to no beginner’s instructions and most of the tutorials on how to use the effect on YouTube are not particularly helpful either. It also seems to be one of the hardest for many new users to MMD to get working. Ray-MMD is one of the most popular MME shaders currently available.
